As you probably know, my current site is in the form of an adventure game. This idea stuck with me and I have decided to upgrade this concept. Now, what do adventure games normally include?
Inventory systems? Big story? Thought out user interaction?
Mines getting all those.
Yes, I made a live, browser based inventory system that runs along side the game. Before you say anything about it, no, it doesnt just involve several story strands where you have an item or not. No, one story path and the inventory system will work whether or not you pick up or if you use an item or not. Like a proper game.
The story is now roughly 3.5 times larger than the current one. Thats 143 pannels. The downside to this is that the final size will be roughly 12mb. For a website this is not good, so I am adressing this with a preloader and the choice to just view my work instead of waiting for it all to load.
Now some of you may be asking 'why not just make the game in flash? It will be much smaller and easier!' and to you I say shut up. It was my personal goal to make an adventure game that is browser based. Plus lots of people have made flash based adventure games. Show me someone who has done this. It's a rediculous concept but thats kind of the point of Kablamo, turning rediculous and stupid ideas that shouldn't ever work or exploiting platforms that others have dismissed and making it work.
From possibility to reality.
If only I could make a browser based squib.
HI ADAM
Monday, May 11, 2009
Hi Adam, if you're reading this right now it means you're marking my work.
Just so you know, we didn't want to kill you off during the game, but people chose to do that, sorry.
What kind of cake do you like? I'll bake you a cake, will that help?
Have fun reading this blog, thanks for a fun first year.
Just so you know, we didn't want to kill you off during the game, but people chose to do that, sorry.
What kind of cake do you like? I'll bake you a cake, will that help?
Have fun reading this blog, thanks for a fun first year.
Thats it!
Thursday, May 07, 2009
Secret Agent Man has been handed in. Presentation next tuesday.
Everything is fantastic today.
SAM in our minds has been a fantastic project to work on and has given us endless joy. We can only hope that RED will see it as being as good as we think it is.
Hopefully some money can be made from this bad boy.
Everything is fantastic today.
SAM in our minds has been a fantastic project to work on and has given us endless joy. We can only hope that RED will see it as being as good as we think it is.
Hopefully some money can be made from this bad boy.
Docu Done
Friday, May 01, 2009
Documentary is pretty much all done and dusted now.
it wont let me embed it here so check it out on the linky links
http://www.kablamo.co.uk/sam/
If you want to buy it for yourself it shall cost you £10 p+p included.
We found out after having people play the game that no one really understood the clues.
We need to rework some of the clues to make it more accessible to other people. Once we've done this, we can submit it to BID and hopefully get a bit of money to turn this into an actual business venture.
GO US!
Once again, if you want to buy a full on dvd version of the documentary with ultra amazing packaging, drop me an email through my main site's contact page. Would post an email address but I dont want more spam.
Go on, you know you want to buy one for yourself and all your relatives.
it wont let me embed it here so check it out on the linky links
http://www.kablamo.co.uk/sam/
If you want to buy it for yourself it shall cost you £10 p+p included.
We found out after having people play the game that no one really understood the clues.
We need to rework some of the clues to make it more accessible to other people. Once we've done this, we can submit it to BID and hopefully get a bit of money to turn this into an actual business venture.
GO US!
Once again, if you want to buy a full on dvd version of the documentary with ultra amazing packaging, drop me an email through my main site's contact page. Would post an email address but I dont want more spam.
Go on, you know you want to buy one for yourself and all your relatives.
More bloody problems
Tuesday, April 28, 2009
In recent days, the game has been tested a few times by me and Gary.
We found out that we didn't really test it very well while we were making it. The multiple endings didnt work, the bluetooth headset to trigger the endings turned off after 15 mins and some of the clues I had written didnt contain the full clue but a copy and paste of two lines.
Thankfully thats all fixed now. Adam helped us out again by providing a work around for the text problem we were facing. For the multiple endings to work, there would be a text sent from the phone to one of three phones to reveal the ending. Java apps have a problem sending texts to phones it seems if the recieving phone doesnt have a recieve text app running on it. Adam showed me a work around he found before and now it all works again.
Filming has been going great, pretty much all done now apart from dropping in game footage and adding a bit of polish to it all.
All this and still over a week left to do it all in. Fantastic.
No attachment today. Maybe next time there will be the documentary here for your viewing.
We found out that we didn't really test it very well while we were making it. The multiple endings didnt work, the bluetooth headset to trigger the endings turned off after 15 mins and some of the clues I had written didnt contain the full clue but a copy and paste of two lines.
Thankfully thats all fixed now. Adam helped us out again by providing a work around for the text problem we were facing. For the multiple endings to work, there would be a text sent from the phone to one of three phones to reveal the ending. Java apps have a problem sending texts to phones it seems if the recieving phone doesnt have a recieve text app running on it. Adam showed me a work around he found before and now it all works again.
Filming has been going great, pretty much all done now apart from dropping in game footage and adding a bit of polish to it all.
All this and still over a week left to do it all in. Fantastic.
No attachment today. Maybe next time there will be the documentary here for your viewing.
They wont let us explode Squibbs
Friday, April 24, 2009
Filmings going great. All the major filimg is done, just have to film the run through and do the final edit.
Had some issues while testing the game, found out that the ending, which relies on texting, only worked to one phone and we didnt know why. Asked Adam and of course told me why it didnt work and provided the work around for it. Now we have a working ending and therefore, a working game!
Apart from polish and testing we are finished. Bizzare.
Heres a photo of one of the scenes during filming.
Had some issues while testing the game, found out that the ending, which relies on texting, only worked to one phone and we didnt know why. Asked Adam and of course told me why it didnt work and provided the work around for it. Now we have a working ending and therefore, a working game!
Apart from polish and testing we are finished. Bizzare.
Heres a photo of one of the scenes during filming.
mocumental
Tuesday, April 21, 2009
Tomorrow starts the first day of filming for our mocumentary.
I'm quite excited because this stands to be a very fun and strange look into the making of our project.
Some will be serious some of it wont be, but the main info will be all there.
A few weeks ago I made the title sequence for it. I didnt post it here because other things were important at the time but here you go.
titles for Secret Agent Man from jon reid on Vimeo.
I'm quite excited because this stands to be a very fun and strange look into the making of our project.
Some will be serious some of it wont be, but the main info will be all there.
A few weeks ago I made the title sequence for it. I didnt post it here because other things were important at the time but here you go.
titles for Secret Agent Man from jon reid on Vimeo.
The world destruction tour
Thursday, April 16, 2009
After spending two days at garys house, I'm pretty sure my liver wants to die.
Never the less we accomplished sod all.
But, the lab coat has arrived which today i promptly set about writing on it. Sitting around designing a new poster in a lab coat is brilliant, it all works together.
It makes me want to wear lab coats to design in. It's all so scientific i might explode.
Only a small post today since I just want to share the poster really. Not too much is happening with the project right now anyway since its all coming together in its strange fashion. We just need to do some testing and the mocumentary and we are pretty much done.
Never the less we accomplished sod all.
But, the lab coat has arrived which today i promptly set about writing on it. Sitting around designing a new poster in a lab coat is brilliant, it all works together.
It makes me want to wear lab coats to design in. It's all so scientific i might explode.
Only a small post today since I just want to share the poster really. Not too much is happening with the project right now anyway since its all coming together in its strange fashion. We just need to do some testing and the mocumentary and we are pretty much done.
Call me on the telephone
Sunday, April 12, 2009
A costume drama
Tuesday, April 07, 2009
Yesterday and today, alongside coding and video editing, I (and by I, I mean my mum) have been making the tux for the player to wear while playing.
Even with diagrams, my mum was very confused by what I wanted. It a simple concept, a jacket that is sewn together but yet cut apart so that anyone can wear it.
Right now the jacket is half sewn together and fully cut apart. Tomorrow a flap will be made where velcro will go so that you can put it all back together.
from the front it looks like a perfectly normal tux, which is fantastic. It's all about the look after all. How the player feels when they are immersed in this world of secret agents.
As far as video editing goes, I've made this rain fall city scene. very moody, very serious. Perfect for our totally un serious mocumentary. It's all about the look.
Here are some photos of the jacket being made:


Even with diagrams, my mum was very confused by what I wanted. It a simple concept, a jacket that is sewn together but yet cut apart so that anyone can wear it.
Right now the jacket is half sewn together and fully cut apart. Tomorrow a flap will be made where velcro will go so that you can put it all back together.
from the front it looks like a perfectly normal tux, which is fantastic. It's all about the look after all. How the player feels when they are immersed in this world of secret agents.
As far as video editing goes, I've made this rain fall city scene. very moody, very serious. Perfect for our totally un serious mocumentary. It's all about the look.
Here are some photos of the jacket being made:
Everythings coming together
Monday, April 06, 2009
CRAP! I missed to post a blog on sunday, I cant live with myself.
Yesterday I pretty much spent all day making the opening titles for our mocumentary. Its swanky cool.
Today, me and gary met up and sorted out our plot and what clues go where etc. The game now has a multi choice ending. Im not going to ruin the plot, you'll just have to play it yourself and find out the secrets within.
I just built a very very crude multi choice engine. It works perfectly fine but I'm sure there are nicer ways to code it rather than my crap load of if statements. The way the story works now is that basically, the player makes their own story. They decide who the bad guy is through their own choices, we just give them enough information so that no one is seen as bad or good.
Designing graphics for phones is hard work. The screens are tiny, you have no room for anything and everything is always pixelated.
regardeless here are the graphics I have put in place for the game:


of course text will be overlaid on both of these. FOR MEANING!
Yesterday I pretty much spent all day making the opening titles for our mocumentary. Its swanky cool.
Today, me and gary met up and sorted out our plot and what clues go where etc. The game now has a multi choice ending. Im not going to ruin the plot, you'll just have to play it yourself and find out the secrets within.
I just built a very very crude multi choice engine. It works perfectly fine but I'm sure there are nicer ways to code it rather than my crap load of if statements. The way the story works now is that basically, the player makes their own story. They decide who the bad guy is through their own choices, we just give them enough information so that no one is seen as bad or good.
Designing graphics for phones is hard work. The screens are tiny, you have no room for anything and everything is always pixelated.
regardeless here are the graphics I have put in place for the game:


of course text will be overlaid on both of these. FOR MEANING!
run sam run
Friday, April 03, 2009
Recently, I have been concentrating more on coding up the app. Usually you can test directly from your computer and save you some time instead of having to transfer it to your phone between each build. For bluetooth apps, you can get a little add on which enables bluetooth features on your computer so it works just like it would on the phone.
Except mine doesn't want to play ball.
The add on makes it think that its working but doesnt actually comunicate with the bluetooth on my computer. So it scans but ultimately finds nothing. On Adams mac of course this feature works fine. So now each time I want to test out the app I have to transfer it to a phone.
It's not even my phone. My phone, as I found out late at night on wednesday, wont let java apps use bluetooth or other fun features on it. So, Adam the kind soul he is, has lent me a test phone over easter so that I can test things out on it. He even gave me the basic engine for the game which saves me a lot of time learning the code up to an advance level. All thats left for me to do is tailor the levels to our needs and put in any other functions that we want.
Graphics are still wonderfull. After several attempts to create a layout on a tiny screen that contains design elements that I already have used in others things I think I've cracked it.
I was almost there when I turned the logo on its side and removed the figures so that content could be placed inside it. Now I've taken the banner and one of the flourishes and I've still got plenty of room left for clue text.
Today I have a video for you guys. A video of the app working with the graphics included for the first level. I'm thinking of changing the graphics for each level so that there is a distinction between one and the next. Clearly I like to suffer.
VIDEO GO!
Except mine doesn't want to play ball.
The add on makes it think that its working but doesnt actually comunicate with the bluetooth on my computer. So it scans but ultimately finds nothing. On Adams mac of course this feature works fine. So now each time I want to test out the app I have to transfer it to a phone.
It's not even my phone. My phone, as I found out late at night on wednesday, wont let java apps use bluetooth or other fun features on it. So, Adam the kind soul he is, has lent me a test phone over easter so that I can test things out on it. He even gave me the basic engine for the game which saves me a lot of time learning the code up to an advance level. All thats left for me to do is tailor the levels to our needs and put in any other functions that we want.
Graphics are still wonderfull. After several attempts to create a layout on a tiny screen that contains design elements that I already have used in others things I think I've cracked it.
I was almost there when I turned the logo on its side and removed the figures so that content could be placed inside it. Now I've taken the banner and one of the flourishes and I've still got plenty of room left for clue text.
Today I have a video for you guys. A video of the app working with the graphics included for the first level. I'm thinking of changing the graphics for each level so that there is a distinction between one and the next. Clearly I like to suffer.
VIDEO GO!
Mada owns clothes
Tuesday, March 31, 2009
I got my laptop back today after being told yesterday that the virus hadn't gone and they needed to scan it again.
This time they knew what the problem was and scanned it for about 5 hours. They assure me they got rid of it now, but we'll see if the internet goes down or not.
Last night I did a drawing of what I imagine Mada to look like. In my world he has a lab coat made out of code. A lab code if you will. I showed this to Adam today who will be playing our Mada. He liked the coat and thinks it will be great to teach and code in as it will serve as one big reference manual.
Adam also gave me some lovely code for scanning for bluetooth devices and holding their names in memory. Wonderful I now have code to build off of. Turns out my phone is incapable of running anything that uses bluetooth from java. Fantastic, I can't test anything I code in the real world. Luckily one of my old phones does work perfectly as a test machine for this kind of stuff. I just have to find it first.
Currently I am now designing the bluetooth headset shape and look. Gary bought some nice tiny headsets yesterday so they should arrive soon. I'll mostly be working on getting this code to do wonderful things and also designing the look and feel of the app.
Hooray. I think I might faint from all the excitement, someone grab me quick.
Here is my sketch of Dr Mada Nitram. Isn't it wonderful?
This time they knew what the problem was and scanned it for about 5 hours. They assure me they got rid of it now, but we'll see if the internet goes down or not.
Last night I did a drawing of what I imagine Mada to look like. In my world he has a lab coat made out of code. A lab code if you will. I showed this to Adam today who will be playing our Mada. He liked the coat and thinks it will be great to teach and code in as it will serve as one big reference manual.
Adam also gave me some lovely code for scanning for bluetooth devices and holding their names in memory. Wonderful I now have code to build off of. Turns out my phone is incapable of running anything that uses bluetooth from java. Fantastic, I can't test anything I code in the real world. Luckily one of my old phones does work perfectly as a test machine for this kind of stuff. I just have to find it first.
Currently I am now designing the bluetooth headset shape and look. Gary bought some nice tiny headsets yesterday so they should arrive soon. I'll mostly be working on getting this code to do wonderful things and also designing the look and feel of the app.
Hooray. I think I might faint from all the excitement, someone grab me quick.
Here is my sketch of Dr Mada Nitram. Isn't it wonderful?
M.O.A
Sunday, March 29, 2009
Evening sunday time.
Doing research into the boring past of bluetooth games is predictably boring.
The best thing they can come up with is top trumps where you use bluetooth as a magical cable THAT DOESNT EXIST. Crikey.
What a crazy world we live in. Nothing comes close to our project thankfully. We have a truly fun and inovative idea.
Yesterday I made a logo. It even has its own latin tag line. A posse ad essa, which means from possibility to reality. Very suitable considering what we have already gone through.
As a temporary name for us as a project group I will call us the M.O.A or Ministry of Awesome.
In TV related terms, Click was scary telling me that anyone who downloads dodgy things will be thrown in prison. But only in France. Har har france, take that you cheese monkeys.
Charlie Brookers newswipe is wonderful. BBC finally put it up on iPlayer. I dont watch the news anyway because of how depressing it makes the world. I prefer my world to be colourful where no wrong is commited ever. Nicely, Charlie spent 30 mins complaining about how evil the news makes the world. It's like he reads my mind and then wedges in a few jokes.
LOGO TIME? why not. Take some more of my creative soul internet, you greedy heartless bastards. You don't even leave me any comments and I hate you for it.

Doing research into the boring past of bluetooth games is predictably boring.
The best thing they can come up with is top trumps where you use bluetooth as a magical cable THAT DOESNT EXIST. Crikey.
What a crazy world we live in. Nothing comes close to our project thankfully. We have a truly fun and inovative idea.
Yesterday I made a logo. It even has its own latin tag line. A posse ad essa, which means from possibility to reality. Very suitable considering what we have already gone through.
As a temporary name for us as a project group I will call us the M.O.A or Ministry of Awesome.
In TV related terms, Click was scary telling me that anyone who downloads dodgy things will be thrown in prison. But only in France. Har har france, take that you cheese monkeys.
Charlie Brookers newswipe is wonderful. BBC finally put it up on iPlayer. I dont watch the news anyway because of how depressing it makes the world. I prefer my world to be colourful where no wrong is commited ever. Nicely, Charlie spent 30 mins complaining about how evil the news makes the world. It's like he reads my mind and then wedges in a few jokes.
LOGO TIME? why not. Take some more of my creative soul internet, you greedy heartless bastards. You don't even leave me any comments and I hate you for it.

Secret Agent Man
Friday, March 27, 2009
Today, I finally got my internet back.
Somehow I got a virus that did some silly things to my computer like make everyone else connect through my computer to the internet. I was cut off for two days.
While getting the I.T guys to sort out my computer, me and Gary did some finishing touches to our poster for our super awesome excellent game-o. Secret Agent Man or SAM.
We've decided that this project is all about the style, the feel and the look. After all you are a super secret spy running around, you gotta feel cool while playing it of course.
No major work in regards to the technical side has been done. That's not important. Making posters are far more important things. We got the nice guys down at graphics to print it out for us in full colour A3, and now internet you get a wonderful special peek.
Next up on our task sheet is to sort out the music. Gotta get the tension going. It's like making a film except a lot easier because no one has to act and there's not much script.
BOOM.

Somehow I got a virus that did some silly things to my computer like make everyone else connect through my computer to the internet. I was cut off for two days.
While getting the I.T guys to sort out my computer, me and Gary did some finishing touches to our poster for our super awesome excellent game-o. Secret Agent Man or SAM.
We've decided that this project is all about the style, the feel and the look. After all you are a super secret spy running around, you gotta feel cool while playing it of course.
No major work in regards to the technical side has been done. That's not important. Making posters are far more important things. We got the nice guys down at graphics to print it out for us in full colour A3, and now internet you get a wonderful special peek.
Next up on our task sheet is to sort out the music. Gotta get the tension going. It's like making a film except a lot easier because no one has to act and there's not much script.
BOOM.

Mobile processing and general failure.
Tuesday, March 24, 2009
Today, hopes were crushed and moods deflated.
Last week we were told we weren't allowed to use squibs as part of our project. Today we were told that making these little bugs that were once the center point of our project are impossible because the electronics woman here doesnt do bluetooth or teach first years. Lovely.
Yesterday our wonderful course leader got me started with mobile processing. A programming language made specifically for mobile phones so you can easily make applications and other wonderful things. Thats fine and dandy as he pointed out a way to use this language to make a more stable work around than bluetooth bugs and save us a lot of time. I started properlly coding with it tonight. In about 10 minutes i had made a little app that when you press a button or touch screen phone the target on the screen would change colours. To me thats impressive to pick up a language so quickly.
Now trying to use an external library to let me take control of parts of the phone like sound, video, lights and motor are harder since no where does it say how to implement a library or use the code. Fantastic. Thursday ill have a chat with our superman and he'll sort everything out. I can't bear the headaches it's been giving me today.
As the day went on the more fun I had. Class this afternoon was particularily fun. Learnt quite a bit and it had one of the best metaphors I have ever seen.
It involved a bucket, a brick and a cat.
finally I need to end this blog with something so here is Kay Pettirgrew singing the fresh prince of bel air theme accoustic styyyyyle
Last week we were told we weren't allowed to use squibs as part of our project. Today we were told that making these little bugs that were once the center point of our project are impossible because the electronics woman here doesnt do bluetooth or teach first years. Lovely.
Yesterday our wonderful course leader got me started with mobile processing. A programming language made specifically for mobile phones so you can easily make applications and other wonderful things. Thats fine and dandy as he pointed out a way to use this language to make a more stable work around than bluetooth bugs and save us a lot of time. I started properlly coding with it tonight. In about 10 minutes i had made a little app that when you press a button or touch screen phone the target on the screen would change colours. To me thats impressive to pick up a language so quickly.
Now trying to use an external library to let me take control of parts of the phone like sound, video, lights and motor are harder since no where does it say how to implement a library or use the code. Fantastic. Thursday ill have a chat with our superman and he'll sort everything out. I can't bear the headaches it's been giving me today.
As the day went on the more fun I had. Class this afternoon was particularily fun. Learnt quite a bit and it had one of the best metaphors I have ever seen.
It involved a bucket, a brick and a cat.
finally I need to end this blog with something so here is Kay Pettirgrew singing the fresh prince of bel air theme accoustic styyyyyle
Men love bluetooth
Sunday, March 22, 2009
Good morning Sunday!
Ah Sundays, the day when everyone is off and nothings on TV.
Click was quite interesting yesterday, they were talking about OLED's, the flexible tv screen that you can fit on your arm. If only I was rich. Once again, something was mentioned that would have been handy last month. www.metaplace.com build your own social network in a 3d world where you can do anything. Might have saved some people some heartbreak as they try and use ning.com
My weekly highlight of course is QI, short lazy version on friday nights and then the fully packed smart arse edition on saturdays. Of course you have to watch both to find out what they cut out to make it half an hour long. They really do make seemless edits.
Today I am mostly listening to KISS. Yes pull the trigger on my love gun indeed. You never see this kind of absurdity in the charts these days. Damn those R&B rapper kids with their funk and their shizzle my nizzle hoes.
Two more posters to show today. One being remarkably shit. As I was drawing Hide and Seek I could see it being awful but yet I continued. This only translates poorly when I start inking it up. The other ones not bad. Anyway its that work done and now I can write up some research in my big book of bluetooth. Yipee.
Here ya go slags. I would have better pictures of them but the lady in my life has yet to return my camera.
(p.s my favourite treat is turkey and cranberry sandwiches if anyone wants to get me some)
Click was quite interesting yesterday, they were talking about OLED's, the flexible tv screen that you can fit on your arm. If only I was rich. Once again, something was mentioned that would have been handy last month. www.metaplace.com build your own social network in a 3d world where you can do anything. Might have saved some people some heartbreak as they try and use ning.com
My weekly highlight of course is QI, short lazy version on friday nights and then the fully packed smart arse edition on saturdays. Of course you have to watch both to find out what they cut out to make it half an hour long. They really do make seemless edits.
Today I am mostly listening to KISS. Yes pull the trigger on my love gun indeed. You never see this kind of absurdity in the charts these days. Damn those R&B rapper kids with their funk and their shizzle my nizzle hoes.
Two more posters to show today. One being remarkably shit. As I was drawing Hide and Seek I could see it being awful but yet I continued. This only translates poorly when I start inking it up. The other ones not bad. Anyway its that work done and now I can write up some research in my big book of bluetooth. Yipee.
Here ya go slags. I would have better pictures of them but the lady in my life has yet to return my camera.
(p.s my favourite treat is turkey and cranberry sandwiches if anyone wants to get me some)
Location based gaming, a joy and hate relationship.
On Monday we were given the project of a location based experience. Me and Gary have teamed up yet again to take over the world and be hated by everyone around us. In uni world this is day 5. In reality it's somewhere more along the lines of day 20. We started brainstorming for this project a few weeks before it started. We were just that excited.
We have decided to use bluetooth as the main hub of the game. Yes bluetooth. Our research has told us we are idiots for choosing this as its mainly for linking up devices not rapid proximity detection like we have chosen to do. In our minds we are geniuses and no one can convince me otherwise.
I personally wanted to use two things, kameraflage and squibs. Kameraflage is this technology that is invisible to the human eye but visible under camera phone lens. Squibs are deemed too dangerous for me to attatch to people and set off via bluetooth as a signifier of death or game over. Cinematics are what I want. Merging the real world with the imaginary. Thats what interactive media designers do and they wont let me do it. So i'm calling for a riot. Next tuesday.
So far we've found no one is doing anything like this and that makes us happy all over. This is a first for us, being happy doesnt happen often. Getting bluetooth proximity is easy in theory, but more difficult on a pc. Mac its fine, you can code nice little bits of scripts for macs which are dead simple machines. If only they made me tea.
More breakthroughs to emerge as time passes.
This week, Ben (one of our tutors) has set us a task. A task to make 4 posters of ideas for location based crap.
Mine are all games of course, I could have done something like IDENTIFY THAT ANIMAL AT THE ZOO but I know an elephant when I see one, I dont need my phone shouting IT HAS A TRUNK IT'S AN ELEPHANT, or THATS A DOG. We don't want the tech to get too smart or it will start taking over the world.
Anyway posters. Here is one and two. More will follow as I make them, but I am particularily proud of the hand. It's my hand by the way and I think its nice and pretty.
We have decided to use bluetooth as the main hub of the game. Yes bluetooth. Our research has told us we are idiots for choosing this as its mainly for linking up devices not rapid proximity detection like we have chosen to do. In our minds we are geniuses and no one can convince me otherwise.
I personally wanted to use two things, kameraflage and squibs. Kameraflage is this technology that is invisible to the human eye but visible under camera phone lens. Squibs are deemed too dangerous for me to attatch to people and set off via bluetooth as a signifier of death or game over. Cinematics are what I want. Merging the real world with the imaginary. Thats what interactive media designers do and they wont let me do it. So i'm calling for a riot. Next tuesday.
So far we've found no one is doing anything like this and that makes us happy all over. This is a first for us, being happy doesnt happen often. Getting bluetooth proximity is easy in theory, but more difficult on a pc. Mac its fine, you can code nice little bits of scripts for macs which are dead simple machines. If only they made me tea.
More breakthroughs to emerge as time passes.
This week, Ben (one of our tutors) has set us a task. A task to make 4 posters of ideas for location based crap.
Mine are all games of course, I could have done something like IDENTIFY THAT ANIMAL AT THE ZOO but I know an elephant when I see one, I dont need my phone shouting IT HAS A TRUNK IT'S AN ELEPHANT, or THATS A DOG. We don't want the tech to get too smart or it will start taking over the world.
Anyway posters. Here is one and two. More will follow as I make them, but I am particularily proud of the hand. It's my hand by the way and I think its nice and pretty.
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